Design:

processing prototype:
Mobile project resolution is 176 x 208 pixel.
you can download the .JAR file and try to navigate on your mobile trought the main menu to the application.
The "1" key is back and the "3" key is next, move with LEFT - RIGHT - UP - DOWN keys and select with FIRE.

download the .jar file
download the sketch folder

presentation:

making of :
1 3
4 2


Course:
Laboratorio di Comunicazione Visuale e Cinetica - clasVEM - I.U.A.V.
Elevator pitch:
The objective of the course was to design an application for a mobile device which would help “nomad” workers in Venice. We took the tourist guide as our target audience, with the fundamental idea of designing a playful interaction between the guide and his group of tourists.
During their visit the tourists have a “responsibility”to look after a digital sheep—a Tamagochi to accompany the discovery of the city.
Concept:
Starting from the metaphor of the shepherd and his flock our initial idea was to link the role of the guide to the shepherd and that of the tourist to the sheep. Later, to avoid any offensive connotations of the tourists as stupid sheep, we developed the same metaphor but gave the tourists responsibility for the sheep.

Professors:
Philip Tabor + Gillian Crampton Smith

Students:
Luca De Rosso
Ivan Favalezza
Francesco Fraioli